State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 io Games on iOS in Chile Q4 2022

The top 5 io games on iOS in Chile during Q4 2022 showed varied performance in weekly downloads, revenue, and active users. Learn more about their metrics and trends.

Top 5 io Games on iOS in Chile Q4 2022

During the fourth quarter of 2022, the top 5 io games on the iOS platform in Chile exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.

slither.io from Lowtech Studios LLC saw its weekly downloads increase from just over 1K in early October to a peak of 1.6K by the end of the month. However, downloads dipped to 674 in mid-December before recovering to 1.3K in the final week. The app's weekly active users started at around 11.9K, dipped to 9.4K in mid-December, and then increased to 10.1K by the end of the quarter. Revenue was minimal, with only a negligible amount recorded in late September.

Snake.io - Fun Online Snake by Kooapps showed relatively stable weekly downloads, hovering around 1K for most of the quarter. There was a notable spike to 1.6K in the final week of December. Weekly revenue for this game fluctuated, peaking at $50 in early December, while weekly active users exhibited a gradual increase from 7.7K in late September to 8.2K at the end of December.

Paper.io 2 published by Voodoo, experienced gradual growth in weekly downloads, starting at 364 in late September and reaching a high of 1.2K in the final week of December. Weekly active users also showed a positive trend, growing from 2.2K to 3.3K over the quarter. Revenue saw minor fluctuations, with a peak of $24 in mid-October.

State.io - Conquer the World by AI Games FZ had a mixed quarter. Weekly downloads peaked at 930 in mid-October but experienced a significant drop to 87 by late November before recovering to 887 in the final week of December. Weekly active users followed a similar pattern, peaking at 2.6K in mid-October and dropping to 1.2K by late November. Revenue was inconsistent, with notable peaks of $38 in late October and the final week of December.

Hole.io, another title from Voodoo, saw weekly downloads ranging from 408 to 919 throughout the quarter. Active users grew steadily, starting at 2.6K in late September and reaching 3.3K by mid-December. Revenue showed some variability, peaking at $75 in early October.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023